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BOOL AddBootNode(
LONG bootPri,
ULONG flags,
struct DeviceNode * deviceNode,
struct ConfigDev * configDev );
AddBootNode() will add a device into the system. It does this in one of two ways: 1. If DOS is running, add the device to DOS's list of devices immediately. 2. Otherwise, save the information for later use by DOS, possibly as a boot device. This allows device drivers to add devices into the system's disk device list at any time, without having to worry about whether DOS is available. If a device is added before DOS is running, then it is possible for the device to be used as a boot device. This allows for the user to choose which device he/she wishes to boot from, and even which OS they may wish to boot from. The bootstrap will attempt to boot from the highest priority device on the Expansion BootNode list, and if that fails continue through the list until it can succeed. Floppy disk devices should always be given the highest priority, to allow a user to prevent a hard disk or network boot by inserting a floppy disk. AddBootNode() will also perform a second bit of magic, that if there is no filesystem specified for this device, (i.e. dn_SegList, dn_Task and dn_Handler are all NULL), then the standard DOS filesystem will be used for this device.
bootPri - a BYTE describing the boot priority for this disk.
Recommended priorities are:
+5 - unit 0 on the floppy disk. The floppy
should be the highest priority.
0 - standard hard disk priority
-5 - recommended for a network disk
-128 - don't bother trying
flags - Additional information:
ADNF_STARTPROC (bit 0)-
if set this will cause AddBootNode() to start
a filesystem handler for the device node from
the information contained in the deviceNode
packet. This bit is only useful when there is
no running handler for this task (ie dn_Task
is NULL).
deviceNode - DOS device node for this device. Typically created
by MakeDosNode().
configDev - A valid expansion board ConfigDev structure, this
is required for an autoboot before DOS is running.
If left NULL, the node cannot be BootPoint booted.
TRUE if everything was ok, FALSE if for some reason we failed (lack of memory etc).
The address of the ConfigDev structure is stored in the ln_Name field of the BootNode structure.
void AddConfigDev(
struct ConfigDev * configDev );
This function will add a ConfigDev structure to the systems list of Configuration Devices. This function is not normally called by user code.
configDev - The Configuration Device to add to the system.
The device will be added to the system.
BOOL AddDosNode(
LONG bootPri,
ULONG flags,
struct DeviceNode * deviceNode );
This is the old function for adding devices to the system. It is recommended that you use the AddBootNode() function. Unlike AddBootNode() you will have to add a BootNode to the system yourself.
bootPri - The priority of the device (-128 --> 127). flags - Flags (ADNF_STARTPROC etc) deviceNode - The device to add to the system.
non-zero if everything succeeded, zero on failure.
// Add a bootable disk to the system. This will start a
// file handler process immediately.
if( AddDosNode( 0, ADNF_STARTPROC, MakeDosNode( paramPacket )))
{
// AddDosNode() ok
}
It is much better to use AddBootNode() as it will also construct the BootNode structure, and add it to the system.
void AllocBoardMem(
ULONG slotSpec );
This function is unimplemented.
struct ConfigDev * AllocConfigDev();
AllocConfigDev() will allocate a new ConfigDev structure for you. You should use this function in order for you to be compatible with future versions of the OS in case this structure changes.
None.
A newly created ConfigDev structure.
APTR AllocExpansionMem(
ULONG numSlots,
ULONG slotAlign );
This function is unimplemented.
BOOL ConfigBoard(
APTR board,
struct ConfigDev * configDev );
This function isn't implemented on all platforms.
void ConfigChain(
APTR baseAddr );
struct ConfigDev * FindConfigDev(
struct ConfigDev * oldConfigDev,
LONG manufacturer,
LONG product );
FindConfigDev() will search through the list of ConfigDevs and find the one with the matching manufacturer and product identifiers. The search will start with the ConfigDev after the oldConfigDev, or at the beginning of oldConfigDev is NULL. A manufacturer or product of -1 is treated as a wildcard and will match any value.
oldConfigDev - The device to start the search after. If NULL
the search will start from the beginning of the
list.
manufacturer - The manufacturer id of the requested ConfigDev.
A value of -1 will match any device.
product - The product id of the ConfigDev. A value of -1
will match any device.
The address of the first matching ConfigDev structure, or NULL if none could be found.
// Find all the config devs in the system
struct ConfigDev *cd = NULL;
while((cd = FindConfigDev(NULL, -1, -1)))
{
Printf("Found a device:\tMan = %5d\tProd = %d\n",
cd->cd_Rom.er_Manufacturer,
cd->cd_Rom.er_Product);
}
void FreeBoardMem(
ULONG startSlot,
ULONG slotSpec );
This function is unimplemented.
void FreeConfigDev(
struct ConfigDev * configDev );
This function will free a ConfigDev structure, as allocated by the AllocConfigDev() function.
configDev - The ConfigDev to free.
The memory will be returned to the system.
void FreeExpansionMem(
ULONG startSlot,
ULONG numSlots );
This function is unimplemented.
ULONG GetCurrentBinding(
struct CurrentBinding * currentBinding,
ULONG bindingSize );
This function will return the contents of the "currentBinding" structure. The currentBinding structure may be set with SetConfigBinding(). This is how arguments are passed to a newly configured device. A CurrentBinding structure has the following information: - the name of the currently loaded driver file - the product string associated with this driver - a singly linked list of ConfigDev structures You may not need this information, but it is recommended that you at least make sure you can deal with the product code in the ConfigDev structure.
currentBinding - a pointer to the CurrentBinding structure that
you wish filled in.
bindingSize - the size of the currentBinding structure. Do
not pass less than sizeof(struct CurrentBinding).
The size of the CurrentBinding structure returned.
struct DeviceNode * MakeDosNode(
APTR parmPacket );
MakeDosNode() will create a DeviceNode structure suitable for passing to dos.library which contains all the information about a device stored in the parmPacket array. This will allow you to enter a DOS device into the system from the information contained in a DosEnvec structure (such as in a RigidDiskBlock PartitionBlock structure). MakeDosNode() will allocate the memory that it needs to construct the DeviceNode, the strings and a FileSysStartupMsg that is passed to the filesystem handler on startup. You can use AddBootNode() to add a node to the system.
parmPacket - an IPTR array containing the device parameters
required to initialize the structures. This is a
variable length structure. See also the DosEnvec
structure in dos/filehandler.h
Index Description
-------- -----------
0 Exec string with dos device name (eg. DH0)
1 Exec string with exec device name (eg. fdsk.device)
2 unit number of device to open
3 flags (for OpenDevice())
4 length of the remaining data
5-n environment data - consists of:
5 Size of standard device block in 32 bit longwords
6 not used; 0
7 # of heads - drive specific
8 # of sectors per block - not used; 0
9 # of blocks per track - drive specific
10 # of reserved blocks at the start of the partition
11 # of reserved blocks at the end of the partition
12 device interleave
13 starting cylinder of partition
14 end cylinder of partition
15 initial number of buffers
16 type of memory for buffers (CHIP, FAST,...)
17 max number of bytes to transfer at one time
18 address mask allowable for DMA transfers
19 boot priority for autobootable devices
20 standard DOS filesystem ID (eg 'DOS\1')
21 baud rate for serial handler
22 control word for handler/filesystem
23 number of boot blocks on this partition
deviceNode - An initialized DeviceNode structure, or NULL if
the required memory could not be allocated. The
caller will have to modify this structure before
passing it to AddBootNode().
There are a number of fields of the DeviceNode structure that this function cannot initialize due to a lack of information. You should fill these in yourself.
void ObtainConfigBinding();
ObtainConfigBinding() gives you permission to bind drivers to a ConfigDev structure. It exists so that two drivers at once do not try and bind the same ConfigDev structures at the same time. Since most of the data required to bind drivers is statically kept, so you must lock out other users from accessing the structures at the same time. This call is based on the Exec SignalSemaphores, and will block until it is safe to proceed.
None.
You will have the lock on the CurrentBindings. Please finish as quickly as you can.
UBYTE ReadExpansionByte(
APTR board,
ULONG offset );
This function isn't implemented on all platforms.
BOOL ReadExpansionRom(
APTR board,
struct ConfigDev * configDev );
This function isn't implemented on all platforms.
void ReleaseConfigBinding();
This function will release the lock obtained by ObtainConfigBinding(). It will release the SignalSemaphore, and allow others to bind to drivers.
None.
None.
void RemConfigDev(
struct ConfigDev * configDev );
This routine will remove the given ConfigDev from the list of Configuration Devices in the system.
configDev - The ConfigDev structure to remove.
The ConfigDev structure will be removed from the systems list.
void SetCurrentBinding(
struct CurrentBinding * currentBinding,
ULONG bindingSize );
This function will return the contents of the "currentBinding" structure. The currentBinding structure may be returned with GetConfigBinding(). This is how arguments are passed to a newly configured device. A CurrentBinding structure has the following information: - the name of the currently loaded driver file - the product string associated with this driver - a singly linked list of ConfigDev structures You may not need this information, but it is recommended that you at least make sure you can deal with the product code in the ConfigDev structure.
currentBinding - a pointer to the CurrentBinding structure that
you wish filled in.
bindingSize - the size of the currentBinding structure. Do
not pass less than sizeof(struct CurrentBinding).
The size of the CurrentBinding structure set.
void WriteExpansionByte(
APTR board,
ULONG offset,
ULONG byte );
This function isn't implemented on all platforms.
void WriteExpansionWord(
APTR board,
ULONG offset,
ULONG word );
This function isn't implemented on all platforms.