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void CloseEngine( struct GlyphEngine * glyphEngine );
ULONG ObtainInfoA( struct GlyphEngine * glyphEngine, struct TagItem * tagList ); ULONG ObtainInfo( struct GlyphEngine * glyphEngine, TAG tag, ... );
struct GlyphEngine * OpenEngine();
ULONG ReleaseInfoA( struct GlyphEngine * glyphEngine, struct TagItem * tagList ); ULONG ReleaseInfo( struct GlyphEngine * glyphEngine, TAG tag, ... );
ULONG SetInfoA( struct GlyphEngine * glyphEngine, struct TagItem * tagList ); ULONG SetInfo( struct GlyphEngine * glyphEngine, TAG tag, ... );