January/February 2025 Highlights
Author: | Matthias Rustler |
Date: | 2025-02-27 |
AROS core
Johan Gill fixed various issues with the OCS, ECS and AGA chipsets
for the m68k port.
Website
Matthias Rustler worked on AROS' website. He brought back the RSS feeds for
the most recent entries of archives.aros-exec.org and www.arosworld.org. He
also fixed many dead links and other small issues. Johan Gill helped with
porting the build scripts for the website to Python 3.
2017 to 2019 Summary
Author: | Nick Andrews, Matthias Rustler |
date: | 2020-01-01 |
Github migration
As a new year begins, its time to reflect on some of the things that have
happened since the last news entry - which is a shocking 3 years ago!
Firstly, the main AROS development has now migrated to GitHub. It has
been a controversial decision/move but in the long run is better for
the developer community, and AROS as a whole. Along with this has been
the migration of the nightly builds to use Azure Pipelines, so that as a
developer team we can all contribute to the maintenance/monitoring and fault
resolution that is frequently needed in a project such as AROS, and in a
more timely manner. You can find details about GIT usage in our documentation.
SMP
There's an experimental version of AROS x86_64 which can make use of multiple
CPU cores. The scheduling code was rewritten to enable it by sharing a common
task list of waiting tasks to run, and allowing the tasks to specify which
core they can run on. Exec and other core components have been adapted to
properly lock access to resources they use so that tasks running on other
cores can safely access some things.
m68k
For a long time the m68k port has played only a minor role. This has changed
recently because of the Vampire turbo cards where AROS will be the standard
operating system. Various improvements have been done for the graphics drivers,
the screen composition, ATA device, keyboard handling, MMU support etc.
Raspberry Pi
Some progress has been made on the port for the card-sized computer. An USB
driver has been written and a big-endian target has been added.
AHCI Device
The source code of the AHCI device has been refactored to work more
similarly to ATA device, exposing HIDD controller/bus/unit classes that can
be viewed in SysExplorer.
Build System
A massive amount of refactoring has been done to make sure only the correct
flags are used when building components, and to make sure flags are used
consistently. It has been made sure object files from different components
don't pollute each other when they are made in the same mmakefile. Changes
have been made to allow modules to be built for different flavours (e.g. cpu
types) of a target. The flags used when compiling c++/objc code have been
cleaned up.
November 2016 Highlights
Author: | Krzysztof Smiechowicz |
Date: | 2016-12-29 |
November saw a fair amount of changes in AROS system. Neil Cafferkey
provided further improvements to MUI and made 3D acceleration on
the IntelGMA video driver work again. Krzysztof Smiechowicz fixed
Windows-hosted AROS port, enabling Windows users to enjoy AROS again,
and was making final changes to ABIv0 system refresh. Olivier Brunner
fixed a memory trashing problem in AROS MUI List class and Miloslav Martinka
made a small but useful improvement to Wanderer's Info tool, which from now
on shows the path at which the icon is located and allows opening that
path in separate Wanderer window.
Paolo Besser, who is working on next version of Icaros, announced that
it will support also hosted flavors of AROS which is a welcomed
development by AROS community. It means Linux and Windows users will be
able to enjoy Icaros without a need to install virtual machine.
Third party development also provided new, interesting software. Marcus
Sacrow prepared versions of his EdiSyn and Maporium applications for AROS
ARM platform, which is a very welcomed development as ARM platform has very
few 3rd party applications at the moment. Yannick Erb provided a new
version of MAME (Multiple Arcade Machines Emulator) which can be downloaded
from AROS Archives.
October 2016 Highlights
Author: | Krzysztof Smiechowicz |
Date: | 2016-12-04 |
In October the AROS repository breached the 53,000 commits mark thanks
to contributions from multiple developers. Neil Cafferkey continued
his work on improving MUI as well as fixing the IntelGMA video driver.
Miloslav Martinka contributed further Czech localization as well as a
localized WiMP tool. Yannick Erb and Marcus Sackrow contributed fixes
to AROS programs and we saw the introduction of a new AROS GUI theme.
Lastly, the ARM Linux-hosted version of AROS has been fixed to compile
again as part of the ABIv0 refresh by Krzysztof Smiechowicz.
After September's explosion of distributions, October was quiet on
that front. Third party developers however continued their work.
Yannick Erb released an updated version of the ZuneView tool and Joerg Renkert
released a new version of his ModExplorer application for playing online
and offline music modules. AROS archives also saw the upload of two
interesting Zelda-type games, 'Time to Triumph' and 'Navi's Quest'.
September 2016 Highlights
Author: | Krzysztof Smiechowicz |
Date: | 2016-10-25 |
September was definitely a distro month. First, the AEROS distribution
was refreshed by Pascal Papara and brought to version 4.2.1 on all
supported platforms (Raspberry Pi 1/2/3 and Odroid XU3/XU4). The
changes include integration of EmuLa, installation of the Chrome browser
supporting Flash, SDL2 libraries, ScummVM 1.8 and the game 'Amiga Racer'.
Staying on the ARM platform, September also saw the first release of an
AROS distribution targeted at the Orange Pi platform. The distribution,
called PiAROS, uses the hosted version of AROS, similar to AEROS.
Lastly, Icaros Desktop, the x86 distribution by Paolo Besser, received
an update and is now available in version 2.1.3. The new version brings
updates to several applications, including Odyssey Web Browser, PortablE,
SimpleMail and Mapparium.
In core AROS development we had two activities. While Neil Cafferkey
continued making improvements to MUI, Miloslav Martinka added Czech
localization to a number of applications as well as implementing
localization in Appearance preferences.
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