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gadtools

Index


CreateContext() CreateGadgetA() CreateMenusA() DrawBevelBoxA()
FreeGadgets() FreeMenus() FreeVisualInfo() GetVisualInfoA()
GT_BeginRefresh() GT_EndRefresh() GT_FilterIMsg() GT_GetGadgetAttrsA()
GT_GetIMsg() GT_PostFilterIMsg() GT_RefreshWindow() GT_ReplyIMsg()
GT_SetGadgetAttrsA() LayoutMenuItemsA() LayoutMenusA()  

CreateContext()

Synopsis

struct Gadget * CreateContext(
         struct Gadget ** glistpointer );

Function

Creates a virtual first gadget to which all following gadgets must be
linked.

Inputs

glistpointer - pointer to a pointer to the virtual gadget. Use the
               gadget pointer as NewWindow->FirstGadget or in
               AddGList(). The gadget pointer must be initialized
               to NULL before CreateContext() is called.

Result

A point to the first gadget or NULL, if there was an error.

CreateGadgetA()

Synopsis

struct Gadget * CreateGadgetA(
         ULONG kind,
         struct Gadget * previous,
         struct NewGadget * ng,
         struct TagItem * taglist );

struct Gadget * CreateGadget(
         ULONG kind,
         struct Gadget * previous,
         struct NewGadget * ng,
         TAG tag, ... );

Function

Creates a gadtools gadget.

Inputs

kind -     Kind of gadget. See <libraries/gadtools.h> for a list of
           all possible kinds.
previous - Pointer to the previous gadget in gadget-list. Create the
           first "gadget" with CreateContext(). This may be NULL, in
           which case CreateGadgetA() fails.
ng -       Pointer to struct NewGadget. See <libraries/gadtools.h>.
taglist -  Additional tags. See <libraries/gadtools.h>.

Result

A pointer to a gadget or NULL to indicate an error.

CreateMenusA()

Synopsis

struct Menu * CreateMenusA(
         struct NewMenu * newmenu,
         struct TagItem * tagList );

struct Menu * CreateMenus(
         struct NewMenu * newmenu,
         TAG tag, ... );

Function

CreateMenusA() creates a complete menu or parts of a menu.

Inputs

newmenu - pointer to struct NewMenu
taglist - additional tags

Result

A pointer to a menu structure.

Notes

CreateMenusA() stores no position information in the menu structure.
You need to call LayoutMenusA() to retrieve them.
The strings supplied for the menu are not copied into a private
buffer. Therefore they must be preserved, until FreeMenus() was
called.

DrawBevelBoxA()

Synopsis

void DrawBevelBoxA(
         struct RastPort * rport,
         WORD left,
         WORD top,
         WORD width,
         WORD height,
         struct TagItem * taglist );

void DrawBevelBox(
         struct RastPort * rport,
         WORD left,
         WORD top,
         WORD width,
         WORD height,
         TAG tag, ... );

Function

DrawBevelBoxA() does just that. It draws a bevelled box.

Inputs

rport   - rastport, in which the box should be drawn
left    - left edge of the box
top     - top edge of the box
width   - width of the box
height  - height og the box
taglist - additional tags

Notes

Boxes drawn with DrawBevelBox() aren't refreshed automatically.
You have to refresh them yourself.
DrawBevelBoxA() might modify the rastport to guarantee fast drawing.

FreeGadgets()

Synopsis

VOID FreeGadgets(
         struct Gadget * glist );

Function

Frees all gadtools gadgets in a linked list of gadgets.

Inputs

glist - pointer to the first gadget to be freed, may be NULL.

FreeMenus()

Synopsis

VOID FreeMenus(
         struct Menu * menu );

Function

Frees the menus allocated by CreateMenusA().

Inputs

menu - pointer to the menu (or first MenuItem) to be freed, may be NULL.

FreeVisualInfo()

Synopsis

void FreeVisualInfo(
         APTR vi );

Function

FreeVisualInfo() frees a visual info structure created with
GetVisualInfo().

Inputs

vi - the visual info structure to free, may be NULL.

GetVisualInfoA()

Synopsis

APTR GetVisualInfoA(
         struct Screen * screen,
         struct TagItem * tagList );

APTR GetVisualInfo(
         struct Screen * screen,
         TAG tag, ... );

Function

GetVisualInfoA() creates a visual info structure, which is needed
by several gadtools functions. When you're done using it, you have
to call FreeVisualInfo().

Inputs

screen -  pointer to the screen to create a visual info structure for
          (may be NULL)
taglist - additional tags (none defined, yet)

Result

A (private) visual info structure. NULL indicates an error.

GT_BeginRefresh()

Synopsis

void GT_BeginRefresh(
         struct Window * win );

Function

Refreshes the given window. This function must be used instead
of BeginRefresh(), if gadtools-gadgets are used. When you are
finished with refreshing the window, you must call GT_EndRefresh().

Inputs

win - window to refresh

Example

case IDCMP_REFRESHWINDOW:
    GT_BeginRefresh(mywin);
    GT_EndRefresh(mywin, TRUE);

Notes

Due to the internal structure of gadtools, it is not possible
to use WFLG_NOCAREREFRESH with windows, which use gadtools-
gadgets.
You should simple rendering functions between GT_BeginRefresh() and
GT_EndRefresh() only. Do not render or change any gadgets.

GT_EndRefresh()

Synopsis

void GT_EndRefresh(
         struct Window * win,
         BOOL complete );

Function

GT_EndRefresh() must be called, when a refresh initiated with
GT_BeginRefresh() is done.

Inputs

win      - the refreshed window
complete - TRUE, if refreshing is finished

GT_FilterIMsg()

Synopsis

struct IntuiMessage * GT_FilterIMsg(
         struct IntuiMessage * imsg );

Function

Processes an intuition message. Normally, you should not use this
function and call GT_GetIMsg() instead. If this functions returns
with a value != NULL, you have to call GT_PostFilterIMsg(), when
you are done with processing the message. If it return a NULL
pointer, you have to ReplyMsg() the message, you passed to
GT_FilterIMsg().

Inputs

imsg - pointer to the intuition message to process

Result

Either a pointer to a processed intuition message or NULL, in which
case the message had only meaning to gadtools.

GT_GetGadgetAttrsA()

Synopsis

LONG GT_GetGadgetAttrsA(
         struct Gadget * gad,
         struct Window * win,
         struct Requester * req,
         struct TagItem * taglist );

LONG GT_GetGadgetAttrs(
         struct Gadget * gad,
         struct Window * win,
         struct Requester * req,
         TAG tag, ... );

Function

Get a list of attributes from a specific gadget.

Inputs

gad -     the gadget from which to get attributes.
          may be null. if so, this function returns 0.
win -     the window, in which the gadget is
req -     the requester, in which the gadget is, or NULL
taglist - the list of attributes to get. ti_Tag specifies the attribute
          and ti_Data is a pointer to an IPTR, where the data is to be
          stored

Result

The number of attributes, which were filled correctly.

GT_GetIMsg()

Synopsis

struct IntuiMessage * GT_GetIMsg(
         struct MsgPort * intuiport );

Function

You must use this function instead of exec.library/GetMsg() to get
messages from a window, if you are using gadtools gadgets. After you
are done with reading the message, you have to call GT_ReplyIMsg().

Inputs

intuiport - UserPort of the window

Result

A pointer to a message or NULL, if there was no message or the messages
had only a meaning to gadtools.

GT_PostFilterIMsg()

Synopsis

struct IntuiMessage * GT_PostFilterIMsg(
         struct IntuiMessage * modimsg );

Function

Restores an intuition message formerly changed with GT_FilterIMsg().

Inputs

modimsg - The message returned from GT_FilterIMsg(). May be NULL.

Result

The original intuition message or NULL, if NULL was passed in.

GT_RefreshWindow()

Synopsis

void GT_RefreshWindow(
         struct Window * win,
         struct Requester * req );

Function

You have to call this function as soon as a window containing
gadtools gadgets was opened or after you have performed a
RefreshGList().

Inputs

win - Window to refresh.
req - Not used. Provide NULL for now.

GT_ReplyIMsg()

Synopsis

void GT_ReplyIMsg(
         struct IntuiMessage * imsg );

Function

Replies a message gotten via GT_GetIMsg().

Inputs

imsg - The message to reply.

GT_SetGadgetAttrsA()

Synopsis

void GT_SetGadgetAttrsA(
         struct Gadget * gad,
         struct Window * win,
         struct Requester * req,
         struct TagItem * tagList );

void GT_SetGadgetAttrs(
         struct Gadget * gad,
         struct Window * win,
         struct Requester * req,
         TAG tag, ... );

Function

Change the attribute of the given gadget according to the
attributes chosen in the tag list. If an attribute is not
provided in the tag list, its value remains unchanged.

Inputs

gad -     Gadget, for which the specified attributes should be set for.
          May be be NULL. If so this functions does nothing.
win -     Window, in which the gadget is.
req -     Not used. Specify NULL for now.
tagList - List of attributes to set.

Result

The gadget may be set to the specified attributes.

LayoutMenuItemsA()

Synopsis

BOOL LayoutMenuItemsA(
         struct MenuItem * menuitem,
         APTR vi,
         struct TagItem * tagList );

BOOL LayoutMenuItems(
         struct MenuItem * menuitem,
         APTR vi,
         TAG tag, ... );

Inputs

menuitem - Menu item to be layouted.
vi -       Visual info to layout the menu item for.
tagList  - Additional tags.

Result

FALSE, if an error occured.

LayoutMenusA()

Synopsis

BOOL LayoutMenusA(
         struct Menu * menu,
         APTR vi,
         struct TagItem * tagList );

BOOL LayoutMenus(
         struct Menu * menu,
         APTR vi,
         TAG tag, ... );

Inputs

menu -     Menu to be layouted.
vi -       Visual info to layout the menu for.
tagList  - Additional tags.

Result

FALSE, if an error occured.

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